Today we see a battle between General Hooker and General Johnston in 1863.
Showing posts with label 1863. Show all posts
Showing posts with label 1863. Show all posts
Sunday, December 13, 2015
Command Combat: Civil War - 1863 Battle (Hooker v. Johnston)
Today we see a battle between General Hooker and General Johnston in 1863.
Sunday, September 28, 2014
Update to Website
Just as I've been neglecting the blog in recent months, so too have I neglected the website. I just haven't been on the ball, have I. Well, I'm working on 1864 now, so it's time to get things updated and moving again. I've fixed up the website and it's looking better now. The broken links are repaired, and a lot of typos are fixed. Most of all, I finally got the 1863 history put up.
I'll be putting more up about 1864 as I develop it.
www.commandcombat.com
I'll be putting more up about 1864 as I develop it.
www.commandcombat.com
Monday, February 3, 2014
The Battle of Gettysburg to be played at Orccon
We will be doing the entire battle of Gettysburg at Orccon on Saturday, February 15th starting at 9 am. Orccon is at the Hilton Los Angeles Airport. The website is at: http://www.strategicon.net/
What part of the Battle of Gettysburg, you ask? The whole thing! We have a long table that will have the entire battlefield stretched out from Little Round Top all the way to Herr Ridge. We'll basically be doing the fighting from each day in one big battle royale. So come take the role of your favorite general and play the whole thing to see what would have happened if Lee had attacked on all fronts at once.
What part of the Battle of Gettysburg, you ask? The whole thing! We have a long table that will have the entire battlefield stretched out from Little Round Top all the way to Herr Ridge. We'll basically be doing the fighting from each day in one big battle royale. So come take the role of your favorite general and play the whole thing to see what would have happened if Lee had attacked on all fronts at once.
Sunday, August 4, 2013
Command Combat to be Played at Celesticon in San Francisco
Command Combat will be at Celesticon in San Francisco this Memorial Day weekend, August 30 - September 2. This time we have a special surprise. Not only will we be putting on Command Combat: Civil War, but we will also be showcasing the upcoming Command Combat: Colonial Wars by Craig Robertson! He will be showing British battles in South Africa and in India.
Command Combat: Civil War will have Gettysburg, the second day, the same game that premiered at Historicon. Prizes will be given out to players, including free copies of the Gettysburg battlepack.
http://www.celesticon.com/
Command Combat: Civil War will have Gettysburg, the second day, the same game that premiered at Historicon. Prizes will be given out to players, including free copies of the Gettysburg battlepack.
http://www.celesticon.com/
Sunday, July 28, 2013
Command Combat: Civil War - 1863 released
The second expansion for Command Combat: Civil War is now available on the website, and at this location:
https://www.createspace.com/4354880
As with the 1862 expansion, 1863 focuses on the elements of the Civil War that were most prevalent in 1863. This time, that means larger armies.
Just as 1862 saw a large use of siege equipment, forts, and the navy, 1863 focuses on the larger bodies of men that came together. For the first two years of the war, individual corps fought often fought one another away from the main armies. As 1863 came around, major generals allowed less and less of this individualized movement, forming stronger armies and larger bodies of men at arms. This expansion provides rules for army generals who give each corps specialized objectives, such as capturing a road, breaking through enemy lines, and capturing or killing enemy generals.
Also, as with 1862, there are new generals with specialized rules, and some return generals with new rules associated with them. The game also provides specialized regiments, which can be placed into brigades, that give them extra benefits.
The book also includes the battles of Gettysburg, Champion Hill, and Chickamauga.
https://www.createspace.com/4354880
As with the 1862 expansion, 1863 focuses on the elements of the Civil War that were most prevalent in 1863. This time, that means larger armies.
Just as 1862 saw a large use of siege equipment, forts, and the navy, 1863 focuses on the larger bodies of men that came together. For the first two years of the war, individual corps fought often fought one another away from the main armies. As 1863 came around, major generals allowed less and less of this individualized movement, forming stronger armies and larger bodies of men at arms. This expansion provides rules for army generals who give each corps specialized objectives, such as capturing a road, breaking through enemy lines, and capturing or killing enemy generals.
Also, as with 1862, there are new generals with specialized rules, and some return generals with new rules associated with them. The game also provides specialized regiments, which can be placed into brigades, that give them extra benefits.
The book also includes the battles of Gettysburg, Champion Hill, and Chickamauga.
Saturday, July 13, 2013
1863 and Gettysburg to Premier at Historicon
Next week we will be premiering the 1863 expansion at Historicon, and playing the Battle of Gettysburg. This event will show off some of the new rules in the expansion, as well as the elements of the recently released Gettysburg battlepack.
This will be my first trip to Historicon, so it should be very exciting. The convention is held in Fredericksburg, Virginia, which is the sight of two major battles of the Civil War. I will try to take a tour of the battlefield at some point, but may be gaming too much to have a chance.
If you will be at Historicon, please come visit and join us for our game.
http://www.historicon.org/
This will be my first trip to Historicon, so it should be very exciting. The convention is held in Fredericksburg, Virginia, which is the sight of two major battles of the Civil War. I will try to take a tour of the battlefield at some point, but may be gaming too much to have a chance.
If you will be at Historicon, please come visit and join us for our game.
http://www.historicon.org/
Labels:
150th,
1863,
American Civil War,
Fredericksburg,
Gettysburg,
Historicon,
Lee,
Miniature game,
Miniature gaming,
Miniature war game,
Miniature wargaming,
Miniatures,
Pennsylvania,
Virginia
Wednesday, June 26, 2013
Battle of Gettysburg Battlepack Released
The long-awaited Battle of Gettysburg Battlepack has just been released. In this battlepack, players choose one of the three days of the battle, and duke it out using the generals and units of those times. The player can then put the maps from all three days together to play the entire battle using special army rules and stats for Lee and Meade.
The Battle of Gettysburg Battlepack is available on Wargame Vault:
http://sww.wargamevault.com/product/115932/Command-Combat-Civil-War---The-Battle-of-Gettysburg
On paperback on Amazon, or at:
https://www.createspace.com/4326048
And, as always, you can find it at the website:
www.commandcombat.com
The Battle of Gettysburg Battlepack is available on Wargame Vault:
http://sww.wargamevault.com/product/115932/Command-Combat-Civil-War---The-Battle-of-Gettysburg
On paperback on Amazon, or at:
https://www.createspace.com/4326048
And, as always, you can find it at the website:
www.commandcombat.com
Wednesday, May 22, 2013
Wilson's Creek at Kubla Con
Craig Robertson will be putting on Wilson's Creek using the Command Combat: Civil War rules at Kubla Con in San Francisco this weekend. Check it out at:
http://www.kublacon.com/
http://www.kublacon.com/
Tuesday, May 21, 2013
Second Bull Run to show at Gamex May 25th
We will be putting on the last day of the Second Battle of Bull Run at Gamex this Saturday, May 25th. All are invited and encouraged to attend. It promises to be a big one! We have a massive table that includes the fields of both the first and second Bull Run battlefields stretching six feet by eight feet! We should be close to the front when you enter the hotel. Just look for our big banner.
The game will start at 10 am and will go until approximately 4 pm. Come for any part of it, or for the whole thing! The convention is at the Sheraton Gateway Los Angeles Hotel.
You can read more at:
http://www.strategicon.net/
Happy gaming everyone!
The game will start at 10 am and will go until approximately 4 pm. Come for any part of it, or for the whole thing! The convention is at the Sheraton Gateway Los Angeles Hotel.
You can read more at:
http://www.strategicon.net/
Happy gaming everyone!
Labels:
150th,
1863,
2nd Bull Run,
American Civil War,
Blog,
Brother Against Brother,
Bull Run,
Confederacy,
Miniature game,
Miniature gaming,
Miniature wargaming,
War game,
War games,
War gaming
Saturday, February 9, 2013
Sneak Peak at Command Combat: Civil War - 1863
I am hard at work on the expansions for Command Combat: Civil War. The remaining three year expansions, which include 1863, 1864, and 1865, and the Gettysburg battlepack will all be released during the 150th anniversary of the Battle of Gettysburg and will be premiered at Historicon in Fredericksburg, Virginia.
1863 is, of course, the first one I'm working on. It focuses on larger scale armies and army commanders, since that was the year when battles grew into the mammoth conflicts that are so famous.
The scenarios will primarily be the larger ones, such as Gettysburg, Chancellorsville, Chickamauga, etc.
I chose Jackson and Sherman for the cover for their own reasons. It is, of course, Jackson's last opportunity to appear on a cover, and 1863 was the year of his most astonishing victory at Chancellorsville. Sherman is on it because this is the year when he rose up to prominence. Of course, it's also the year Grant made the same rise to power, but he'll be on the 1864 cover, so Sherman gets this one.
As mentioned earlier, the main rule additions will center around holding larger battles, so they will introduce the army general into the game and provide him with orders that he sends to corps generals. These orders will be in the form of objectives. So instead of beginning the battle with set objectives, they will be given out, or possibly changed, by the army generals. Turns will take place primarily by corps as well, so that the game doesn't get bogged down with moving every single division by their own turns.
In addition to going large, the game will also go small. Certain special regiments will be added, such as 54th Massachusetts, which was the first black regiment to see active duty.
The generals, too, will change. One example is Lee, whose special ability will be "Know the enemy" which allows him to utilize his opponent general's special ability once per game. He will also have other abilities, but that's the surprise!
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