As
anyone who has followed Command Combat: Civil War will know, I am WAY behind on
releasing elements to the game. First
the 1864 expansion was supposed to come out during its 150th
anniversary; that would be last year. I
also intended on having the battle pack for that year, The Wilderness, come out
during its anniversary. Then the 1865
compilation of all the expansions was supposed to come out on the anniversary
of Lee’s surrender to Grant.
None
of these things have happened… yet. The
main reason for this is because I’m wanting 1864 to have campaign rules in it,
but I want those rules to have an option to find the results of battles and
skirmishes without having to play them out.
That is supposed to be the intention of the game, to tie miniature
battles together, but I want people to be able to skip the small and
unimportant ones. This means creating almost
an entirely new game.
When
you mix this with what was already happening in my professional life, it meant
the game had to take a major backseat.
What was happening was that I was discovering how little money is made
in miniature gaming, especially when it’s a niche market like the Civil
War. It’s not like I’m trying to be greedy
or anything, but I’m trying to build a business, and what I was making from
1861, ’62, and ’63 wasn’t even enough to buy food let alone pay rent; and the
amount of time put into them took away from endeavors that do. And so I had to become realistic fast.
This
didn’t mean I gave up on the project, it just meant I had to put it on the
backburner and work on it while I had time.
I’m now ashamed at how much time that has taken, especially since some
fans have held on for so long. So I’m
making certain it will come out soon. So
here is the schedule of release:
1864
expansion – November, 2015
1865
compilation – Second quarter, 2016
Battle
of the Wilderness battle pack – Third quarter, 2016
I
will be trying to get a navy game out as well, and perhaps another battle pack,
but no more promises from now on.
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